Mods: JDM H22a Swap, Greddy SS Header, Greddy SP Cat Back, Car Sound highflow Cat, Skunk2 Cam gears (tuned), Light weight Flywheel, AEM CAI and Short Ram (I switch for different things). ON THE WAY: JUN Valve Train, Jun High Comp Pistons and JUN Flywheel
Mods: JDM H22a Swap, Greddy SS Header, Greddy SP Cat Back, Car Sound highflow Cat, Skunk2 Cam gears (tuned), Light weight Flywheel, AEM CAI and Short Ram (I switch for different things). ON THE WAY: JUN Valve Train, Jun High Comp Pistons and JUN Flywheel
Mods: JDM H22a Swap, Greddy SS Header, Greddy SP Cat Back, Car Sound highflow Cat, Skunk2 Cam gears (tuned), Light weight Flywheel, AEM CAI and Short Ram (I switch for different things). ON THE WAY: JUN Valve Train, Jun High Comp Pistons and JUN Flywheel
Yea, lol, so far we've seen two area's. One takes place in a huge forrest (a lumber yard actually) with giant red wood trees everywhere, and this one is in Chicago (hence all the Italian joints).
Mods: Determined to bring home the car that finally put a smile on my face like no other has...
Chicago, eh? Any idea how faithful of a re-creation of Chicago it is? I'm assuming it won't be that faithful since they're doing the randomized geometry thingy but, I spent the first 14 years of my life there so, I gotta ask. :-p.
On a side note... as good as the graphics were on the first iteration, I really hated the monsters. They always creeped me out. This new one appears to be along the same lines which means, I'll be shooting at the very first thing that moves again, friend or foe.
Mods: JDM H22a Swap, Greddy SS Header, Greddy SP Cat Back, Car Sound highflow Cat, Skunk2 Cam gears (tuned), Light weight Flywheel, AEM CAI and Short Ram (I switch for different things). ON THE WAY: JUN Valve Train, Jun High Comp Pistons and JUN Flywheel
It should be pretty faithful, actually, at least as far as Major Landmarks are concerned.
Also, the random geometry only applies to the co-op campaign, if I remember right.
So you essentially have the Single Player story, a seperate co-op story, and the multiplayer (which looks and sounds amazingly addicitve).
Mods: JDM H22a Swap, Greddy SS Header, Greddy SP Cat Back, Car Sound highflow Cat, Skunk2 Cam gears (tuned), Light weight Flywheel, AEM CAI and Short Ram (I switch for different things). ON THE WAY: JUN Valve Train, Jun High Comp Pistons and JUN Flywheel
Quote:
Originally Posted by NationsMostWanted
im ready to play the shit outa multiplayer again LOL
Have you been following the details? It sounds really fun. Like some CoD meets Resistance meets Warhawk meets Quake Wars.
Mods: JDM H22a Swap, Greddy SS Header, Greddy SP Cat Back, Car Sound highflow Cat, Skunk2 Cam gears (tuned), Light weight Flywheel, AEM CAI and Short Ram (I switch for different things). ON THE WAY: JUN Valve Train, Jun High Comp Pistons and JUN Flywheel
New footage will hit today sometime, keep your eye's peeled. I'll post updates when I get them.
Mods: JDM H22a Swap, Greddy SS Header, Greddy SP Cat Back, Car Sound highflow Cat, Skunk2 Cam gears (tuned), Light weight Flywheel, AEM CAI and Short Ram (I switch for different things). ON THE WAY: JUN Valve Train, Jun High Comp Pistons and JUN Flywheel
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